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hyprwm/Hyprland
Repository: hyprwm/Hyprland Stars: 37473 Forks: 1888 Primary language: C++ Discovery sources: trending:weekly Selection score: 78.3 Usefulness score: 8.5 Source confidence score: 3.5 Languages: C++, GLSL, Shell, CMake, Nix, Lua Topics: compositor, cpp26, wayland, wayland-compositor Summary: Hyprland is an independent, highly customizable, dynamic tiling Wayland compositor that doesn't sacrifice on its looks. README excerpt: <div align = center> <img src="https://raw.githubusercontent.com/hyprwm/Hyprland/main/assets/header.svg" width="750" height="300" alt="banner"> <br> [![Badge Workflow]][Workflow] [![Badge License]][License] ![Badge Language] [![Badge Pull Requests]][Pull Requests] [![Badge Issues]][Issues] ![Badge Hi Mom]<br> <br> Hyprland is a 100% independent, dynamic tiling Wayland compositor that doesn't sacrifice on its looks. It provides the latest Wayland features, is highly customizable, has all the eyecandy, the most powerful plugins, easy IPC, much more QoL stuff than other compositors and more... <br> <br> --- **[<kbd> <br> Install <br> </kbd>][Install]** **[<kbd> <br> Quick Start <br> </kbd>][Quick Start]** **[<kbd> <br> Configure <br> </kbd>][Configure]** **[<kbd> <br> Contribute <br> </kbd>][Contribute]** --- <br> </div> # Features - All of the eyecandy: gradient borders, blur, animations, shadows and much more - A lot of customization - 100% independent, no wlroots, no libweston, no kwin, no mutter. - Custom bezier curves for the best animations - Powerful plugin support - Built-in plugin manager - Tearing support for better gaming performance - Easily expandable and readable codebase - Fast and active development - Not afraid to provide bleeding-edge features - Config reloaded instantly upon saving - Fully dynamic workspaces - Two built-in layouts and more available as plugins - Global keybinds passed to your apps of choice - Tiling/pseudotiling/floating/fullscreen windows - Special workspaces (scratchpads) - Window groups (tabbed mode) - Powerful window/monitor/layer rules
Computing & Technology, Computer Science, Software Engineering